﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using QxFramework.Utilities;
using QxFramework.Core;
using System;

public class TalentManager : MonoSingleton<TalentManager>
{
    public void AddQuest()
    {
        MessageManager.Instance.Get<Talents>().RegisterHandler(Talents.K_HvyAtk_DmgUp, K_HvyAtk_DmgUp);
    }

    public void K_HvyAtk_DmgUp(object sender, EventArgs args)
    {
        Debug.Log("quest regestered");
    }
}


public enum Talents
{
    K_HvyAtk_DmgUp,
}